I thought a lot about it, and I decided not to release the game for free, but for a little amount.
The more I work on the game, the more it becomes complex, and the more I spend time on it. I added a lot of features, improved the gameplay, the AI, and I’m trying to add some replay value (randomization is an important element in the game). For now, I still have a lot of work to do on the game performance.

Besides, I plan to acquire a Pro version on Unity 3D for my future games, and adding “The Threat” some nice post-effects(bloom, ambient occlusion, blur, chromatic aberration, …) and dynamic shadows.


Considering the game is now a commercial release, I will give you the best quality and game experience I can, hoping it will not disappoint you 🙂